Graphical User Interfaces. David Etheridge

The series begins with an introduction to the basic concepts of Java objects and concludes with an exploration of the development of Java programmes that employ a graphical user interface to the business logic of a Java application.

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The series begins with an introduction to the basic concepts of Java objects and concludes with an exploration of the development of Java programmes that employ a graphical user interface to the business logic of a Java application.

 

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